Story 2.5
The story of Andreuccio seemed to be pure comedy. Andreuccio’s educative process was unbelievably slow, due to his gullibility and lack of common sense. The whole story was repeat after repeat of tricks at his expense. Finally, at the end, Andreuccio has some good luck if you would want to call it that. When trapped in a tomb, abandoned by his fellow graverobbers, Andreuccio delights at the sound of more graverobbers trying to do what he and his companions had just done. Stupidly, Andreuccio grabs the graverobber’s leg upon his opening of the tomb. In such a case, most people would have closed the tomb door, so as to block their pursuer. Finally, Andreuccio lucks out and the door is left open. He finally realizes he has had enough of this place, and leaves after this. Just because he has left, he never seems to learn his real lesson. He shows little educational process, and is merely a silly, laughable character.
Story 2.6
This story is a classic tale of reunion, love, and humanity. In the very beginning, a King loses his crown and his entire family is separated. His wife ends up living alone on an island, taking in two young deer as her children. The loss of this woman’s sons made her no longer want to be a part of a society that would take them away. There are elements of forgiveness and mercy, all tying together for a very happy ending. This story was said to brighten the mood of the audience, as the whole family is reunited once more, and returned to nobility in Sicily.
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